level design ~ resume
Tech: Creation Kit

Job Description: This page covers the release of Fallout 76 and the first patch Wild Appalachia.

Fallout 76 Release: Co-developed Fallout 76 with Bethesda Maryland Studio. Created 19 locations and 4 POI's that supported 17 Quests. Responsible for creating level design documentation, build-out of map and scripting combat scenarios. Worked with Environment Artist throughout art process and finished out the project play testing all locations, providing feedback and fixing bugs.

Wild Appalachia: For Wild Appalachia I created the interior dungeon Arktos Pharma Biome Labs. This map was designed to support the Event Habitat for Beasts. In 2021 it was added to the list of Daily Ops locations and remains to be a fan favorite.

 

 

  Click link below to view Release Trailer
  Fallout 76 Official Release Trailer
  Fallout 76 Wild Appalachia
   
Forest Region
Toxic Valley
Savage Divide
Ash Heap
The Mire
Cranberry Bog

Wild Appalachia Update

Arktos Pharma Biome Lab